You are in Cypress. The time has come to end this.
King Edmond is already waiting for Nick, but he is
complaining that he shouldn't have to fight because he is
King. The Cleric tells Edmond that the Shining Force has
come, and thus King Edmond must fight him.
Battle #17
vs.(x3), (x2), (x3), (x2), (x7), , , **
The first thing that I would do is take
out Sig and bring in Shriek. I took out Sig because he
may be strong, but Cray has Boost and Mayfair should have
Aura 3 by now, if you are around Level 8 or 9. Also have
Claude give Shriek the Running Ring. Now you have 2
birdbrains that have a high movement. This can be a tough
fight because there are many things that will slow you
down. Only Claude, Shriek, and Domingo will not feel the
affect of this. The battles should not be too tough. The
Dulahan can be a bit tough, and the Golems can sneak up
from out of nowhere and destroy you. Take this battle
slowly so that no one gets killed. When you do reach the
lower right hand corner, keep in the Checkerboard
Formation and kill the Cleric and the Demon Master BEFORE
going after Edmond. If not, the Cleric will use Heal 4 on
Edmond or the Demon Master. Make sure to pick up the
Cleric's Evil Ring (he can use it you know, which casts
Bolt 2). When only Edmond is left, hit him with
everything you have and he should after a while die.
Before he does die, Edmond will tell Nick
that he is a traitor to Cypress. Just then, a centaur
comes out and tells Nick not to listen because Edmond was
brainwashed by Woldol. This Centaur, Randolf, will join
the Force and take you to camp where you can buy new
weapons. You can now purchase Healing Rain here, but
don't do that just yet. I also do not put Randolf into
the Force. Apis is all you are going to need for
Paladins. Plus, Shriek makes a better battler anyways.
And if you want, give Domingo the Evil Ring. This way, he
will always be able to attack with Bolt 2. Get your
weapons and continue.
Randolf will lead the Force to Woldol's
location. The guards are going to try to stop the Force
(again as usual). Or at least delay them until Iom is
summoned, and then, it is over.
Battle #18
vs. (x2), (x2), (x4), (x4), (x2), (x3), , **
This can be a bit difficult. Send 5 left,
5 up, and Claude and Shriek out into the open to fight.
Nick, Stock, Wendy, Cray, and Domingo go left. Ruce,
Apis, Shade, Mayfair, and Yeesha go up. With Claude and
Shriek going at once, make sure to fight on the sides
where no other monster can surround them. Make sure that
Apis gets the Valkirye from the Dulahan, or else you will
regret it. The only thing that should be a problem is the
Demon Masters and the Evil Bishop. In the name of
everything holy in Cypress, KILL THE EVIL BISHOP FIRST!
It can cast Aura 3, which is like Heal 3, only it covers
a lot more. Take this battle to Level up a bit to around
10 or 11. When you are ready, kill the Executioner
(should be no problem), and continue.
Camp up and exit. You then arrive inside
the castle walls where you meet a man in Green Armor.
This is Geppel, and you then go into battle.
Battle #19
vs. (x2), (x3), (x2), (x2+), (x2), (x2), , **
, (Chest, right of castle), , **
This battle can be a quick one, or a
rather long one. If you want, you can find Amigo in the
bushes to the right side of the drawbridge (the circled
location might be incorrect, if so, contact me). The
first thing you will run into are 2 assassins. Send
Claude to corner one of then, and Shriek to corner the
other and kill them both before sending anybody inside
the walls. Duhalans will keep coming down and will
reappear from the top of the walls. Once you are inside,
send Shriek, Claude, and a couple of others to the right
to tackle the Chimeras, and a few to the left to tackle
the Wyverns. Make sure somebody grabs the Dark Sword in
the chest, and then return back to the middle. Have Nick
kill the Evil Bishop to get the White Ring and when it is
only Geppel left, unleash everything on him. Be careful
that he doesn't use the Axe of Atlas on you. Anyways,
after a long fight, he should be dead and he will drop
the Axe of Atlas to whoever kills him. Hopefully, it is
Ruce that gets it.
Geppel will say before he dies that Bazoo
and Frabell will not be so easy because Woldol has made
them stronger. The Force enters the castle and Woldol
appears, saying that Iom has been summoned. He leaves and
Bazoo and Frabell show up. Looks like you have to fight
them both.
Battle #20
vs. (x3), (x2), (x2), (x2), (x2), , *,*
The battlefield is not that large, so
that can make things easier. Being around Level 12 or 13
helps as well. There is no real strategy to this. Stay
away from Bazoo and Frabell until you have killed off the
rest, including the pesky Evil Bishop. If you are lucky,
maybe Domingo will have Bolt 3 by now. When only Bazoo
and Frabell are left, time to attack. Frabell is weak, so
have the non-magic users hammer her until she dies. Then
Bazoo should be left. Nick should have Bolt 4 by now,
Yeesha Freeze 4, and Wendy Blaze 4. Have them all cast
them on Bazoo, remembering to try to stay away from his
Bolt 2 spell. If I am correct, 1 of each spell should
kill Bazoo. If not, send in Domingo with a Bolt 2 or use
the Evil Ring.
There will be 2 different scenarios
depending on if you killed Bazoo or Frabell first. They
move on where they see Woldol and a monster. The
summoning is complete, but the monster is not strong
enough to move, so Woldol will protect it.
Battle #21
vs. (x2), (x2), (x2), (x2), , , **
The first thing you want to do is... RUN!
Egress right away and return to camp. Buy everybody in
your Force a Healing Rain. If you do not have enough
money, just give it to the stronger men (Nick, Apis,
Ruce, etc.). Also, leave Domingo out. You will know why
after this. Go back and start the battle. Be careful, and
stay out of the Evil Monster's Bolt 3 range. Also, try to
keep everybody alive. Go around the Evil Monster and kill
the other monsters, and that pesky Evil Bishop. After a
while, all the should be left is Woldol and the Evil
Monster. The Evil Monster does not move, so don't worry
about that. Kill Woldol (it should be really easy), and
then work on the Evil Monster. Keep the weaker members
away. Send in Nick for the top, and Ruce at the bottom.
Claude and Shriek should cover the hole and attack. Have
Apis throw the Valkirye while Shade and Stock shoot from
afar. If Bolt 3 should take out too much, just have
Mayfair use Aura 4. Keep it up and after a long fight,
the Evil Monster will die.
So it is all over... or is it? Woldol
tries to retreat with his treasure. (???). But, someone
comes and puts a stop to it. It is Lug! He has the
treasure, the Sword of Hajya. Lug says that the reason
Woldol wanted Cypress is because of this sword, which Iom
stands no chance against. Lug will join the party for the
final battle (thus taking out the last member, provided
they all lived). Woldol then gets mad and powers up to
his full power, a scorpion-like form. Now it is time to
end this.
The Final Battle
vs. (x6), (x1+), , **
DO NOT USE EGRESS! Doing so will make you
fight the last battle over. Have everybody stay still
until it is Lug's turn. Walk over to Nick and give him
the Sword of Hajya. Have Nick equip it and have him give
the Critical Sword to either Claude or Shriek (if he has
it). Equip either one with the sword and now it is time
to attack. Go to the sides and kill the Taroses. Then,
after that, it is time to go up the middle. The Evil
Bishops regenerate at the back door. Send the birdman
that doesn't have the Critical sword up to the door and
put a stop to the Evil Bishops. Kill the Sentinal and now
it is time to face Woldol. BACK OFF RIGHT NOW! Use Aura 4
or a Healing Rain. Nick must make the first blow to
Woldol with the Sword of Hajya. By doing so, Nick's right
arm will turn to stone. Now, you can unleash fury. Woldol
will use Demonbreath, which is quite powerful. Use your
best spells, (Bolt 4, Freeze 4, and Blaze 4) on Woldol.
Shoot from afar with Shade and Stock. Have Ruce,
Claude/Shriek, Lug, and Cray surround him so that he
cannot move. Do not worry if they die. Have Nick nail him
with Bolt 4 and then get into attack (or have him use the
White Ring). Woldol has 250 HP, so it will take a while.
Aura 4 and Healing Rains work great, so use them. After a
while, Woldol will die.
Since I am not one for spoiling an
ending, watch it for yourself and see what happens.
THE END
Of Book 1
|