Ability: |
Effect: |
AP Cost: |
Level: |
Berserk: |
Boosts attack power when HP is critical. |
1 |
10 |
Jackpot: |
Equip to gain a higher level of MP/HP balls and Munny when you defeat enemies. Equip more to team to up the amount even more. |
2 |
50 |
Lucky Strike: |
Equip to up the rate of rare items enemies drop. Equip to team to boost the effect. |
3 |
55 |
MP Haste: |
Equip to raise MP recovery rate. |
3 |
15 |
MP Rage: |
Equip to recover MP when struck by an enemy, the higher the damage the more MP recovered. |
2 |
20, 40 |
Second Chance: |
Equip to avoid a fatal blow and keep one HP. |
2 |
25 |
Second Wind: |
Equip to revive with HP full. |
3 |
35 |
Treasure Magnet: |
Attracts the spoils of battle to you. To attract from a greater distance equip two of this ability. |
2 |
30, 45 |