_____ ___ ___ ___ ___ ___ / __ |\ / \ / \ / \ / \ / | | \|| | | | | | | | | | | | | | | | | | | | | | | | | |___ _____ ______ _____ | | | | ______ _ ___ | | ____| | | | | __ \ /___ |/ __ \/ ___| | | __ | |/ __ \| '__ \ | |/ __ | | | | | \ | ___| || | | || (___ | | \ \ | || | | || / \_|| || | | | | | | | | |/ _ || | | |\___ \ | | /\ \ | || | | || | | || | | | | |__/|| | | || (_| || |__| | ___) | | |// \ \| || |__| || | | || |__| | \_____|/_\ /_\\_____|\______/|_____/ |__/ \___|\______/|_| /_\\______| TM ;) This ASCII logo was created by osrevad. If you would like him to make a logo/controller for you, visit his website at http://www.osrevad.com and send him an email. Walkthrough Chaos World (NES) Copyright 2006 Mitch Frizzell April 19, 2006 Version Final Table of Contents: 1. Introduction 2. Walkthrough =============================================================================== 1. Introduction =============================================================================== This is the walkthrough portion of my Chaos World shrine located at rpgclassics.com This guide is only to be seen on rpgclassics.com and my own site, mitchfrizzell.com If I find it on any other site, the webmaster will be contacted, and if necessary, legal action will be taken. Note that this is only the walkthough, for more info, make sure you check the shrine. This file is 43709 bytes. =============================================================================== 2. Walkthrough =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.1. Save the Princess =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The game begins in the main character's uncle's house. Listen to what he says and step outside for your first look at Rodetia, your home town. Take a few moments to look around and talk to all the people here. The first thing you need to do is talk to the King, because you can't even leave town without his permission. Note: If you are using the translation patch that this walkthrough was based on (it's the latest AGTP patch) check the Glitches section of the shrine. The King tells you that his daughter is sick and he knows that you want to save her and become famous, bla bla bla. He then tells you that you need to prove your worth in the dungeon arena before you set out. Go downstairs and into the arena. You only have to fight one battle and it's relatively easy. If you haven't done so already, read the tips section for help on the battle engine. If you lose, then take the advice of the King and quit; you're not going to survive. Althernatively, start over with a new character and distribute your points better, or differently. After the battle, go back to the throne room and talk to the King. He tells you that you have proven your worth and he gives you 100g and a donkey. The donkey allows you to hold 12 items, instead of the usual 8, whoopee. Now that we have 100g, let's go spend it! Head on over to the weapon shop and buy the following items based on your class choice. * Fighter or Knight: o Leather Shield (Fighter only) o Leather Helmet * Thief: o Leather Helmet o Silk Cloak * Mage, Priest, Shaman or Bishop: o Ancient Staff o Silk Cloak o Magic Bracelet o Feel (Magic; Priest only) o Flame (Magic; Mage only) If you have any extra cash, make sure you fill up on herbs, they help tremendously. If you don't have the cash to buy everything, don't worry, just go to the next step and buy when you can. Head outside of the village and level up until about level 4. Don't worry, this isn't Final Fantasy, so it should only take a few minutes. Every time you level up, make sure you save at the Inn and go to the weapon store to see if there is any new equipment you can buy, and, finally, make sure you stock up on herbs before setting out again. At level 4 you should be strong enough to kill all the enemies in one hit. If not, don't panic you soon will be able to. The city guard tells you that there is a chemist in a city to the north. Let's head to Rarm! Upon arriving in Rarm, your first order of business is saving at the Inn (notice it's 6g instead of Rodetia's 2g). After this, head to the Weapon Shop and buy to your heart's content... or just buy the following items: * Fighter or Knight: o Chain Mail After this, head to the northern "Item Shop". It really isn't a item shop, but a potion shop that only makes one type of potion, and only if he has a special flower. You now need to get said flower, but you could use a little training beforehand. Go into the "Rarm Cave" and train to level 5. The enemies are a lot harder here, but you should be okay. Note: The enemies here give you about the same amount of exp as the enemies on the overworld. "Then why would I want to train in this friggin' cave???" Because each battle nets you about 20g. Now see? This money will be very helpful in the near future, so don't waste any of it.... as if you could. While training in the cave, head one screen down and you will see a big gap in the floor. To cross this gap you will need a rope, which you will get in just a few moments. After you get to level 5, head back to Rarm, save and buy anything you couldn't earlier. If you didn't earlier, talk to everybody in the town and they'll tell you that to get the Flower of Impression you need to cross the gap in the cave. There is a rumor of a man in Rarm that has a rope; let's recruit him. He'll be the first addition to your party. Head to the eastern exit and carefully walk walk north, along the very edge of the map (don't go too far, or you'll exit town) When you get all the way around you'll see a man there. Talk to him and he joins your party! His name is Baran, and he is level 1. I know you're thinking, "Why in the world did you have me train 'till level 5 if I could have been training with this guy?" The answer is simple: because it's a very stupid idea to enter the Rarm cave with two low-level characters. Answer your question? Well, anyway train Baran up one level on the overworld, and if you haven't done so already, buy him a Chain Mail armor; then enter the cave to train him there until level 3. After this training, save at the inn and go back to the cave, all the way to the gap. When you get to the gap, go up to it and open your item menu. Select the rope and use it. Cross the gap, and go up to the exit to the next room. In the next room, go north to the chest and open it to get a Pegasus Feather, and open it again (no, I'm not kidding) to get a DualHerb. After this, go south and around the bend to the exit which leads back to the overworld. Go south to the little forest and enter it to finally get the Flower of Impression (just kidding, you have to look around a little first). Once you're in the forest you'll have to do some looking (and some finding) to get the flower. Make sure you check every flower for the real one. I'm not going to tell you where I found it because it helps if you level up a little in here. Try to get your main character to 6 and Baran to 5. Exit the forest after you have the flower and now you have two options. You can either go back to Rarm through the cave, or you can use your Pegasus Feather to warp to Rodetia and head up to Rarm from there. If you choose the latter, make sure you save in Rodetia, beacuse it's a third of the price. Either way, head back to Rarm and go to the upper item shop and have the guy there make you the Potion. After arriving in Rodetia, enter the castle and give the potion to Meldi and then talk to the King. He thanks you, and recognizes you as an adventurer, giving you permission to use the guild. He also tells you to visit Ruval and gives you his permission to enter. If you talk with Meldi again, she'll ask you to check up on Prince Levin, her lover. Head out of the castle and enter the guild in the town. Enter the guild, but before you talk to the guy there, make sure you read the guild tips on the Tips page of the shrine. Recruit the two people there and if you have any females in your party, let them do the job here. Anyway, since you are a bounty hunter/mercenary/guild member that does good for the common people, you need another job. Let's follow the King's advice and head on over (north) to Ruval. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.2. Rescue the Prince =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Actually, before you go to Ruval, you need to do some shopping. First of all, you'll want some magic for your magic users. Buy Feel for your Priest and Flame for your Mage. Although you can buy better spells, I don't recommend it, because you won't need it for a while. If one of your party members is doing a job, (the waitress job) wait around for her either by saving contiually at the Inn, or by wandering around outside for a while. I recommend the Inn one, only because it's so cheap here. Now that all four of your characters are with you head up to Rarm. Once your there, you'll want to buy the following things: * Priest, Mage: o Ancient Staff o Silk Cloak o Magic Bracelet o Leather Helm You should have the best equipment for everybosy else, so buy those, and make sure you sell your useless equipment and fill up on herbs. Now, head north to the town of Nazaal. Note: If you started out with a Mage or a Priest, then you'll have a little different party then what I had. If need be, check section 1 of the walkthrough to see what you need to buy. Now that we're in Nazaal, we're going to do something totally different. Go outside the town and battle until you have enough money to buy the best equipment! Here is a list (by the way, that's called sarcasm): * Fighter, Knight, Thief: o Chain Armor o Iron Helm (only fighter and knight) o Iron Sword (only fighter) o Iron Spear (only knight) That should do it. If you didn't do so before, enter the guild and recruit the people there, but don't bother doing the job, it can't be finished. Before moving on, make sure all your party members are at least level 6. After you're all done here in Nazaal, head north to the cave. Note: If you have some extra money to spend before you leave, buy the Pois-c for your priest (if you have one), it'll come in handy later. Once, you're in the cave, follow the path until you see a guard; he'll tell you to follow the coast, but not to enter the forest. Head all the way to the exit (don't worry, there's no enemies here). Once you're back outside, go all the way north, along he coastline (making sure not to enter the forest) until you find another cave; follow this one to the exit and head west to the capital of Ruval. As you can see, Ruval is in ruins and the people are starving. Apparently, Prince Levin has been kidnapped and the kidnappers have taken the city's food and money as ransom, but yet, no Levin. Our job here, then, is to rescue the Prince and restore Ruval to its former glory. Our first order of buisness is to head over to the guild, which is what you should always do when you enter a new town (after saving, of course). But, alas, there is only one guy here and he won't join you; and there are no jobs, so head on over to the Weapons shop; we have some major leveling up/purchasing to do, so you'll be here for a while. Buy the following things for your party members: * Fighter, or Knight: o Iron Shield * Mage, Bishop, Shaman, Thief or Priest: o White Cloak o Silver Bracelet o Red Crystal (Shaman only) Okay, now head out of town and train all your characters to level 9. I know it's a lot, but the experience and money will come in handy later. Also, when your health gets low, feel free to abuse the inn, it's really cheap here; this especially helps when fighting Ghosts. After all your shopping and leveling up is done, head out of town to the west. But, before your leave, make sure you're stocked up on Herbs. Make your way south along the coast all the way to the city of Ripona. On your way there, make sure you don't enter the desert, and just to be safe, don't go into the forest either. Buy this stuff when you get there: * Thief: Steel Bow After this, level up to 10 and we'll move on. Head west, once again avoiding the desert and the forest. You might notice a little tower in a valley to the south; if you enter there, the guards will tell you that you need the king of Ruval's permission to pass. Bah. Well, we'll come back later. Keep on keepin' on..... west until you see a cave, this is Ruval cave; enter it. Beware, though, the enemies are buff here and if you don't have the Pois C spell, you'll be dead sooner than you can say "Baran is a Knight in Fairy Land!". Anyway, go a little south and at the intersection go west. Ignore the stairs here and continue west until another intersection, head south. When you hit the bottom go east and open the chest for 347g and head back all the way west. Go down the stairs to the south. Follow the corridor east and at the intersection keep on going east, then go north, west and go down the stairs there. Follow this hallway until you see two sets of stairs, go down the second one, the one to the west. Go around and up the stairs to another simple room, and go up once again. Another chest yay! Get the Flame Staff and equip it on you mage (if you have one). Now, backtrack all the way to the room in the pic and this time head north. You're now back at the beggining of the cave; you might want to head back to Ripona now to restock on herbs and save your game (I always do). This time, head west to the intersection and go west this time, follow the path north to the stairs. Follow this corridor around and go down this set of stairs. Go west until the stairs and then follow the corridor around to the stairs to enter the last area of the cave, and..... TA DA! The first boss battle! Because of the nature of this game's battles, I can't really put a strategy here, so just make sure you're healed up before you fight. Actually this fight is really easy, it shouldn't be a problem. Strangely, although the kidnappers were here, the bounty is gone and the Prince is nowhere to be seen. Anyway, search the chests for an Iron Shield, and head all the way back to Ripona. Save here and then move on to Ruval. Once there, you'll hear that the Prince is back and that a man in black rescued him.... we'll have to investigate that later. For now go to the castle and talk to the Queen, who gives you her horse as payment for helping rescue the Prince and for returning the gold necklace which was a gift from Meldi. The King asks you to help in the rebuilding of the city, he also tells you that to do so, you need to aply at the guild. Go to the guild now and recruit the guy there, and then use him to do the job, you'll lose him for a while, though, so only pick someone you don't care about losing. Now, we move on to bigger things... anyway on to section 3! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.3. An Assasination Plot =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now that we have saved the prince, we can move on to greater things.... or maybe just south. Before you head out, though, make sure you talk to the King, he'll tell you of a town called Izaruro; its mayor has recently died. He also tells you that it's very far away, so you should visit Litton first. Head south past Ripona, all the way to the little tower that we visited before. Once inside, the guards will let you pass. Upon entering Litton, a lady named Michenu tells you to kill the new mayor of Izaruro and gives you the Anger to do the job. For now, there's no one to recruit and no jobs, so just avoid the guild for now. Remember all that nice gold you got in the last cave? Head over to the weapons shop and spend it all: * Fighter, Knight, or Thief: o Steel Sword (fighter only) o Plate Armor * Mage, Priest, Bishop, or Shaman: o Silver Staff (not shaman) o Mage Cloak o Orb Bracelet o Para-C (Magic; bishop and priest only) o Blue Crystal (shaman only) You might want to stock up on herbs before you go, but that's up to you. When you're all ready, leave the town (don't forget to save), and head south. Go between the sea and the mountains, over the bridge, and you'll eventually come to a cave. Go in it. The first floor is simple enough. The second floor, although harder, is still easy. Make your way around, grab the Maria and two Dualherbs, and enter the third floor. Once again, very simple, grab the Pegasus and the herb, and go to the fourth floor. Actually, I lied, there is no fourth floor, it was the exit of the cave. Go north, and head west to the little port city of Izaruro. Upon entering, a man acuses you of being a murderer, and they throw you in the dungeon. Walk to the door and the son of the murdered mayor says that the lady that gave you that sword must have been the killer, and lets you go. Interesting. If you talk to him again, he says that he'll lend you his boat if you agree to avenge his father's death. Exit the house and save at the Inn, time to hit the stores... oh... wait... there's no weapon shop here, so, time to hit the guild! Once your at the guild, recruit Liza, the fighter, and take the job there, if you don't have anyone suited for the job, then call someone, or take them out of your party. Now, to be safe, level up to at least 16, and we'll move on to the next area. Head back into town, make sure you have at least 2 Pegasus (you shouldn't need very many herbs, but get a few anyway), save and exit through the north exit. Finally, we get a vehicle. Get on the boat, and go east (the other rivers are blocked), and follow the river all the way back to Litton. Get out and enter the town. By talking to the villagers, you'll hear that Michenu came through, and converted the majority of the population to Ideian; a religion that requires its believers to kill those who opose it. After sleeping at the Inn, one of your members suggests going back to Izaruro. Let's do just that; get in the boat and head back. In Izaruro, the mayor's son tells you that his father's Star Saphire has been stolen. Late's get it back for him; talk to the man by the north exit and he'll open the northern floodgates. Head that way and you'll come to a cave; go in for our next dungeon. This dungeon is definetly the hardest yet, becuase of one little things: holes in the floor; not visible, holes, though. To best navigate this dungeon, check the maps. On the way, make sure you pick up the following items: Elixir x2, Plate, and a TriHerb. Follow the map, until you get to the boss; once again, I can't really give a good strategy, just heal before the battle. It should be a piece of cake, especially if you got to level 17. Kill the boss, grab the Star and head all the way back out. Get in your boat, and make your way over to Izaruro. After giving the new Mayor the jewel, he insists you keep it, and tellls you that there are others like it. He would aid you in the search, but you'll need a compas first. Let's go to Ryuita, then! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.4. Doppels, and Dragons, and Stones... Oh my! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Before leaving Izaruro, make sure you buy at least two Pegasus. Head out of town and teleport to Rodetia; when you get there talk to the King, he'll give you permission to enter Ryuita. Go north, past Nazaal and enter the cave. After the cave, follow the coast up to another cave; don't go in this one, though, head northwest to yet another cave. Go in this one, cross through and enter Dolgis. Once you're in Dolgis, talk to the people to learn that the King is worried about a dragon living in a cave nearby. As soon as you get to town, get somebody on the job there. While your waiting for the job to be done, grab a L Flame or L Freeze for your mage (or both) and level all your party members to 19. Once your ready, go east, and when you see a bridge, go south all the way to Ryuita. Once you're in Ryuita, hit the shops for the following things: * Mage, Bishop, Priest, and Shaman: o Mirror Cloak o Flying (magic; Mage only) o Turning (magic Mage only) * Fighter, Knight and Thief: o Knight Armor o Knight Shield (Fighter/Knight only) o Knight Helm (Fighter/Knight only) o Mirage Sword (Fighter/Knight only) After talking to the villagers here, you'll hear that Ryuita is having a little civil war. There's two castles here, but neither grant you much info. Go to the guild and do the job there; you won't be able to recruit the two people until later. When you're ready, head on back to Dolgis. Save here if you need/want to; head to the northwest of the city and enter the cave there. This dungeon isn't as tricky as the last, but it's easier to get through with the map. Check it out here. On the third floor, you'll meet up with the boss. If you did the job at Dolgis, then you'll have the Spring; at the beginning, you'll automatically use it (it freezes the boss, so you can attack him without him hirting you). If you dont have it, then the battle will be a royal pain in the rear. When (or should I say if?) you beat the dragon, you'll get the Dragon, equip it on your Knight/Fighter. To get out of here, simply use Turning, and use Flying to get to Ryuita . Once you're in Ryuita, save, and head to the guild; recruit Marin there. If you want to, sell any unwanted items at the shop; either way, head up to the western castle. When you talk to the King, he sees the Dragon's head and asks you to talk to his son who is immersed in some new religion. The only problem is that you can't enter the other castle... go downstairs, to the northern part of the castle and enter the passage. When you exit, Michenu and Aless will attack you, beating you mercilessly. Go around and talk to the Prince. He says he won't forget Ideia, so let's go back to the King and tell him that. Go back to the place where you entered the castle and go up the left staircase, it'll take you out of town. Now, go talk to the King; he tells you to leave, but if you talk to the Prince, he asks you to visit Forus for him... interesting. Before leaving, MAKE SURE YOU HEAL AT THE INN!! All your party members have 01 HP, so heal before you go. Head south from Ryuita, and follow the coast all the way to Forus' little peninsula. Talk to Forus, and he'll give you the compass, but asks for a book in return. Fly to Izaruro to continue the story. Talk to the mayor, and he'll unlock the floodgates; he'll also tell you of a cave that has a jewel simialr to the saphire. It's north of Ruval, but, of those who have entered, none have come out alive. Sail west from Izaruro to the ocean; once you're in the ocean, follow the coast north and eventually east to the point in the pic (a little dip). If you head south on land from here, you'll get to Ruval; if you head north, you'll get to the cave. If you need to, heal at Ruval. If not, sail north (and slightly east) to the cave. Note: If you get to Boulder, then you've gone way too far ^_^ (I did that the first time) The most confusing dungeon in the game-bar none. This dungeon is so confusing, I didn't even take the time to make a map for it, so you'll have to follow my instructions: go down the middle stairs, down the right stairs, down the left stairs, now, turn around and go back up, you'll see a chest, it's Gaia. Equip it if you want and leave the room. When you leave, you'll end up back at the beginning, now's the time to go back to Ruval if you need to heal. When you're ready, go fown the middle stairs, the left stairs, and up the right stairs on the top of the screen. Follow the paths there to get the Moon Leave the room, go through the northern exit and leav the dungeon, never to come back! Well, make sure you're level 23, when that's done, you can leave. Go back to Ruval, save and Fly to Izaruro (your ship will come too). Once you're there, head back to sea for the next leg of our adventure. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.5. The Downfall Of Rarm =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= From the mouth of the river, head west, in a straight line. It seems like forever, but just keep on going until you get to land; from here, head south until you see a castle, that's Faltesis. Enter at night, go to the guild and talk to Roger. He says he'll talk to the General about the book for you. Do the job there (or call someone to do it), and save at the Inn before we contintue. In the morning, head over to the weapons shop, and buy the following: * Fighter/Knight/Thief: o Crystal Armor (not thief) o Thief Bow (thief only ^_^) o Silver Spear (knight only) If you don't have enough money for all of that, it's okay; in fact, go outside now and level up to 25, you should have enough (unless you have an all fighter party). Once you're done there, save, and enter the castle. Talk to Faltesis, and he gives you access to the rest of the castle, except for the planning room. Go to the upper right room, and Aless will appear, telling you to check the walls carefully. Open the box there to get the (drumroll please)... Nothing!! Sweet. Now, check the walls, go through the fake wall into the planning room, and get the Ancient Book. When you try to leave, Faltesis captures you! He tells you to give the book to Forus, and to come back when you're done. Now, we're going to go all the way back to Forus' Cabin. If you're not sure how to get there, Fly to Dolgis, and sail south all the way to his cabin. (Thanks to Darkstar Ripclaw for this tip ^_^) Give him the book, and he says he needs time to decipher it, so Fly back to Faltesis. Faltesis tells you that he is at war with Sarvant, who is trying to spread Ideia. Sarvant recruited Michenu, and together they created a cannon; your next job is to destroy it. From Faltesis, head southwest, until you see a bridge, cross it, cross another, go north, and cross a final bridge to enter Emrond. First thing's first, head to the guild, and do the job there. Seeing as you probably don't have a lot of money, buy a Magic Staff and a Crystal Cloak for your Mage/Bishop/Priest/Shaman. If you don't have enough, train outside until you can buy it all. Train outside until level 26, and until the job is done. When you're ready, head back across the first bridge and make your way northwest all the way to a little river. Cross the river and keep on going northwest until you get to a castle; go inside. Make your way around the castle (Sarvant is sleeping on his throne), until you see a few guards. Heal up and talk to them to start a battle; it's pretty easy, so don't worry. When you defeat them, enter the next room and use the Flint on the cannon to destroy it. On your way out, Sarvant will attack you; the battle is difficult, without a doubt, but it's not impossible. Once you're done, fly back to Faltesis, save, and talk to the general. He'll congragulate you, and give you a Carriage, that lets you carry 27 items. Now, Fly to Dolgis, and head south to Forus' cabin. Opon entering, you'll see that, sadly, Forus is dead. On his body lay note that tells you to search the room with the chest. Check the floor in front of the bookcases to find a secret passage; in there you'll find a letter from Forus containing the Ancient, and LVolt. Since Forus is dead, we need someone to decipher the book. But, before that, you need to make sure you have recruited all the characters. Fly to all the recent towns and check the guilds to make sure you have them all. When you're ready, Fly to Ryuita, talk to the Prince, and call Mara to do the job at the guild (it has to be her). When you give her the job, a soldier comes up to you and tells you that you need to head over to Rodetia; let's go there now. Talk to the King, and he tells you that the people of Rarm have been turned into monsters! Also, if you talk to a man in the gravyard, he mentions a man in Litton that knows how to heal people like that. Walk to Rarm and see what's going on (walk because there's new enemies now) When you get there, you'll see that all the villagers are monsters. Anyways, Fly over to Litton to meet this guy. In Litton, you won't find anybody who knows how to fix the monster thing, but you will hear that Michenu came through (if you notice more of the people are Ideians) and was heading to Izaruro; Fly over there. When you get there, you hear that the mayor was attacked again! (That stinking Michenu) Talk to him and he'll give you an Ideia Emblem. Now, Fly back to Litton (or sail there, if you want) and talk to the Chemist there (he has a item shop, just like the one there used to be in Rarm). He tells you that the cure is in the Moon Stone Tower, south of Izaruro. Fly there, and talk to the Mayor; he'll open the floodgates for you. Sail south, west and finally east until you get to an island. When you get there, before you go into the tower (note that this part is totally optional), circle around the island and level up to level 28. One, it makes the tower a little easier, and two, it gives you a little extra cash to buy Stone Herbs with. It might take a while, but it's definitely worth it. When you're ready, Fly to Litton and buy the StoneC for your Priest/Bishop; I know I said the money was for Stone Herbs, but this way is a lot more efficient. Now, Fly back to Izaruro, save, and head back to the isand, and enter the cave. Alright, this cave is very linear, unlike the previous ones. Follow the path around unil you get to the top floor, snatch the Pegasus, (now is a good time to go back to town to heal, if you need to) and drop down the hole in the middle. Grab the Light, and drop down to B1 to continue. Head south and to grab the Magic, head west and north to grab the Crystal, and make your way around to the east and go up to 1F. This part, again, is very linear, make your way up to 4F to grab the Earth, and the Kaiser. Equip those, and head east to drop out of the tower. (Oh, and by the way, the light spell is the cure for the Rarm guys) Fly to Izaruro, rest and go talk to the Mayor. He tells you to get the 3 stones concerning Ideia; he also tells you that there's a Rodetian town that is famous for its emeralds. Before you go there, though Fly to Rodetia, walk to Rarm, and use the Light that you got in the Full Moon Tower. It turns all the people back to normal; if you talk to them, they're all oblivious to the fact that they were monsters.... Note: Do NOT talk to the man at the entrance after you heal the people, it starts a battle with Michenu, that'll probably kill you. If you want the exp, though, go right ahead. Anyways, let's continue the quest, and gather those stones and eradicate Ideia! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.6. The Dark Crystals =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now, go back to Rodetia (the King doesn't give you anything, so don't bother visiting), jump into your boat, and follow the shore east and north until you get to Mynelt enter the town. Talk to the people to find that their mines are full of enemies. Head to the weapons shop to buy a Crystal for your Mage/Priest/Bishop/Shaman. When you're ready, talk to the elder, accept the job, and head north to the mine. For starters, head around the curve, north all the way to the top, go east and down the stairs. In this room (remember this spot), go down the right hall to a chest containing a Crystal, which is good to sell. Head back to that spot you remembered (you remember right?) This time, go down the left hall, avoiding the first staircase (it only leads to dead ends) and go around to the north, and go down the staircase on the right. From here, follow the very linear path to an apparently dead end. Enter the door in the middle, heal up and talk to the monster to start a battle. When you defeat him, Turn out of there and head back to town. Talk to the Mayor and he tells you that he can't pay you for now, so go talk to the Bandana guy; he stole the Sun Statue and some weapons that he stashed in a cave southwest of Rodetia. He also tells you that you can have it all! Fly to Rodetia, and sail west along the coast until you see some islands. On one island there's a house with a man that refuses to talk to you; on the other is the fabled town of Boulder. Ignore both of them for now (unless you need to heal) and keep on going west along the coast until you see a cave (to the west is the Full Moon Tower) enter and get ready for an easy cave with a big bounty. Anyways, go east and down the stairs, and around the curve to grab a Flame. Now, go down the stairs that you haven't been down; and around the curve (avoid the first two halls) for the Turning spell. Go back around the curve north all the way and go east for an Ideia. Now, (I know it's confusing) go back east and south into the little hall and down the stairs (the one you haven't been down yet). Go north up the left hall, and up to a Theif. Go back to the beginning of this room, and head up the right hall this time; go through the middle hall to get an Elixir. Now, go north and down the stairs. Grab the Blizzard, and head back up the stairs. Now, go down the closest set of stairs for a Dragon on the upper path and you can get the Sun on the lower path. Almost done, just one more stop. Exit this room and go north, (to the place you got the Theif Bow at), but go east and down the stairs. Follow the path around and grab the Crystal. Turn out of here, and Fly to Rodetia and heal. Sell all your stuff, sail to Boulder and talk to all the people to learn that food is no longer coming in from Rodetia. Also, pick up Field for your Priest. Now, Fly to Dolgis to continue the story. Once here, enter the building in the northern part of town and use the Sun while in between the three pedestals. The lake outside will dry up, and you can enter it to get the Guidance. Fly to Rodetia and do the job at the guild. When you're done, you'll learn that the Elder in Boulder wears a badge similar to an Emblem... hmmm.... let's go check it out. Head to Boulder and talk to the "mage" looking guy in the northern part of town, he thanks you for the food but tells you to come back later. Anyways, talk to the elder (he lives in the only house here) any he says he doens't have any badge. Well, let's give up our quest, then... Just kidding, enter Boulder at night, talk to the Elder again to get the Fear. Now, time for a little coup d' tat. Fly to Ryuita and talk to the people to learn that the Prince has imprisioned the King and his (the Prince)'s brother! Let's go rescue them! Go to the King's castle on the right, and talk to the guard at the back on the left. He guards the jail, but he works for Adan; he tells you that he rests at night, though. Enter at night and sneak into the dungeon. Open the door of the cell, and let the King and Prince out. When you try to leave, you are attacked by two Ryuita Knights! When you've defeated them, go into the throne room and talk to the Prince, he tells you that Mara has successfully deciphered the Ancient Book. Head to the guild to finish the job. So, Ideia has mind-control poison, eh? Let's go rescue Adan and defeat Aless! Enter the Prince's castle (you remember how, right?) and enter the room on the left. Go towords the exit, and you'll overhear part of a converstion. Something about a potion, antidote, Michenu and Faltesis. Now, fly to Ruval; and do the Nurse job there (there might be another job you haven't done yet, so do it first). While you're waiting, take everyone out of your party except for your main character, and just save continuosly at the the Inn, it only 4g for one. Once you're done there, Fly to Emrond. When you get there, talk to the people to learn that a strange woman went to Sarvant, waved her staff and, apparently, made the old city, Carlint, come right out of the ground! Anyways, head northeast to the place where Sarvant was, and enter Carlint. Head to the weapons shop and pick up a Crystal for your knight, and a Crystalfor your fighter. When you're ready, head back to Emrond, and sail south along the coast until you see a tower: Emrond Tower. Hopefully, Michenu will be here. Note: Be very careful of the Caverolls, they can kill you in in a flash. If you have trouble with this one, clear out a floor, Turn, heal and come back, it's easy to get to the higher floors. Go up the left path for a Earth, and a Light in the middle. Go down the right path for a Dragon, and head up the middle stairs to F2. Head up the left path for the Blast spell; go down the right path down to the bottom, you'll see two stairs. Avoid them, and head up the left side and grab the Light. Now, go back to the stairs you came in from and go up the stairs nearby. Go down either side to the stairs, and go up to 3F. Go left up to the top, down the stairs and nab the Crystal. Now, go back, around the right side down the stairs, and grab the Flame. Now, go back and down to the bottom, and up the stairs to 4F. Here, before you enter the room, heal your characters, and talk to the woman on the throne. It's Michenu! Time to take her down! After you kill her, talk to her to get the Michenu. Turn out of here, and Fly to Ryuita. In the next section of this guide, we will (hopefully) take down Ideia, it's 400-year-old leader, Aless, and save this world from the Chaos that has overcome it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2.7. The Fall of Chaos and the Rise of Peace =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go into the castle and talk to the Prince. Apparently, Adan drank all the mind-control poison, so others wouldn't have to go through what he went through; he died in the process, though. When you leave the castle, the fortune teller stops you and tells you to go to Rodetia. Fly there, and the people will tell you that Ruval is about to attack! We need to stop Levin (possibly mind-control poison is involved?) Fly to Ruval and talk to the Prince and the King. When you're done, Fly back to Rodetia, and talk to Meldi. She says that the Rainbow Flower can heal Levin... Alright. Let's go get that Flower! Do the job at the guild to learn that the flower bloomed in Carlint. Before we go, however we need to tie up some loose ends. Get in the boat and sail to Mynelt. Talk to the Mayor to get the Cosmo. Now, Fly to Ruval, save if you need to, and go southwest of the town into the desert. Look for a tornado, and jump into it to advance the story. Go up the middle, but don't go up the stairs; go up the left set, up and around to the altar. Place your three crystals there, and a voice calls you to Carlint. Walk out of here, and Fly to Emrond; from there, walk over to Carlint. Head up to the northern part of town and enter the "castle". Head all the way to the top of this part to see three staircases... hmmm.... take the right one, and follow the path until you get to a flower patch. Pick the Rainbow Flower, and walk out of here (once again, you can't Turn). Fly to Rodetia and talk to the King. He tells you that Meldi went to talk to Levin alone; Fly to Ruval and enter the throne room to start a battle with Evil Levin. When you're done, sail north to the Ruval cave, but don't enter it; instead sail due west until you see an island, enter the cave there. When you enter, head down to the southeast corner, and go north a little to get a Photon; now, head back south and go down the stairs. Head to the northwest corner and grab the Holy , go back around and north to grab the Photon spell, and down the stairs. Go to the northeastern corner for a Holy ; now, go own the stairs, to the east side to grab a Wind . Go to the north and down the stairs to the last floor. Go south down the right side to get a Dark . Go east and north to finally fight Aless, he has more HP than anything you could even imagine. Apparently Aless is a man >_>, and he isn't th leader of Ideia, there is someone more powerful than him. He gives you his sword as he can finally rest now. Turn out of here, and Fly to Ryuita. Save, get into your boat, and sail south along the coast, going west when the land curves. You should see an island with a temple, enter the temple. Go south along the path, down the stairs, and nab a Sun on the right, the Love emblem in the middle, and a letter from Aless on the left. He tells you to get the other three emblems, one is here (you already got it), on is in the Grand States, and the last is in Boulder. Fly to Rodetia and then sail to Boulder. Talk to the "mage" that lives in a little hut outside of town. He tels you to go Mynelt. Go there now. When you get there, talk to the miner guy to learn that part of the mine caved in and a large chamber appeared out of nowhere! Head into the cave; and head north, turn left, go down those stairs, down these ones again. Now, follow the path around, avoid the first set of stairs and go down the next set. Here's where the enemies start getting stronger, so be careful. Follow the path until a fork, go north, down the left stair, down the east stairs and finally, down the south stairs. Run around and grab the Courage Emblem. Get out of here, Fly to Ruval, sail north to the Moon Shrine, west to Aless' hideout, and north to the Grand States. Head west down the first path, north on the upper path and nab the Elixir. Go a little east, and as far north as possible, and go west a little, following the path to grab the Truth Emblem. Okey, now, Turn out of here, Fly to Rodetia and sail to Boulder, to the little man in the cottage. He takes your Emblems and makes a weapon out of them; an awesome weapon for your main character, that you can't unequip. When you leave, the mage's house is vaporized. (Maybe we shouldn't mingle with any more mages, eh?) Fly to Nazaal. When you get here, go into the cave, cross over to the other continent, and enter the forest (remember the one you couldn't enter before? Walk northeast, and you'll eventually run into Chaos. Fight him (twice) and, congrats, you've beaten the game! Enjoy the ending! Once you've beaten the game, send me a save state file of your game right before you fight Chaos, and I'll make you a "New Game +" save state, so you can start a new game with your previous game's main character. Congrats on beating one of the NES' most satisfying games. This walkthrough, in its entirety, is copyright 2006, Mitchell Frizzell